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Messages - mightyspeed97

Pages: [1]
1
Scripts / Clan script
« on: May 10, 2015, 01:34:07 pm »
If
IsClan [name] [false]
Then
Clan [name]
ElseIf
IsClan [name] [true]
Then
Notify [message]

Enjoy our website[/shadow]

2
General Discussion / Re: New Logo
« on: April 03, 2015, 05:54:05 pm »
logo

3
General Discussion / New Logo
« on: April 03, 2015, 05:49:11 pm »
This is our logo

4
2.2 Update By Craig / Update List
« on: April 03, 2015, 12:16:47 pm »
The main focus of this update is item wielding and bug fixes.

Item wielding is having an overhaul. Players will be able to choose between single hand wielding using either your left or right hand, and dual wielding - both hands.

Single wielding will work like Minecraft in most cases. There will only be one cursor on the hotbar.

Dual wielding will allow you to wield any item in either hand.

The main motivation for this update is to remove player confusion with the current hotbar system (2 cursors) and to remove the need to know which hand to use for which items.

A side product of this overhaul, a lot of inconsistencies with how items are used or how they behave are being rectified. And custom item swinging animation by item is now supported.


Change Log:

Additions/Changes:
* Dual Wielding (Both Hands).
* Single Wielding (Left or Right Hand).
* Skills Revamp. [1]
* Bobbing (optional).
* Terrain preview from Lobby.
* Terrain custom tree frequency.
* Generate Trees creative tool.
* Some new Blocks and Items.
* Stained Glass - 16 colors.
* SkyColor script command.
* IsRandom script command.
* MessageBox and Menu script commands.
* Clan and IsClan script commands.
* Skill and SkillAddXP script commands. [2]
* Set Zone builder via Zone script command.
* Some new item swinging animations.
* Held out shield gives double deflection chance.
* Stepping sound management improved.
* Using Bonemeal on a Sapling now causes the tree to grow even if Finite Resources is off.
* Arrows break glass blocks.
* Arrows power script blocks on/off.

[1] Skills Revamp.
* Total XP needed to reach level 99 is reduced to around 2 million.
* Local XP worlds supported - All players will start at level 1 when they first enter the world. Their XP is saved against the world so when they rejoin, their XP is set to what it was when they last left the world. Local XP worlds currently do not affect a players Global XP.
* XP Multiplier for Local XP worlds. The host can choose the rate of XP gain (as a multiplier against the standard rate).

[2] The Skill command allows scripts to set the Skill level of a player on worlds using Local XP.
The SkillAddXP command allows scripts to add XP to a players current XP for a skill, on worlds using Local XP.

Bug Fixes:
* Multiplayer loading times improved.
* Player maximum walking speed too slow (particularly on diagonals).
* Components with recently added textureable blocks not loading.
* Grave markers not showing unless there is at least one normal marker.
* Gravity bug not allowing climbing up stairs, ramps, half blocks.
* Can hurt oneself if flying upwards too fast.
* HasInventory [true|false] parameter fixed.
* Various other fixes / improvements.

5
Scripts / Sign animation
« on: March 31, 2015, 05:43:56 am »
You need two scripts:
First script:
SetText [x,y,z] [text[gamertag]]
Wait [milliseconds]
Script [name]

Other script:
SetText [x,y,z] [text[gamertag]]
Wait [milliseconds]
Script [name]

The name has to be the first script and for the other script name it has to be the name of the second script.

6
Scripts / Add block
« on: March 30, 2015, 09:45:16 am »
Addblock [x,y,z]

7
General Discussion / Re: Discuss
« on: March 30, 2015, 07:31:03 am »
For discussing use only like sharing sripts and tips for everyone to see. Keep coming back for more tips and scripts. Hope you like our forums.

8
General Discussion / Discuss
« on: March 30, 2015, 07:27:47 am »
This is for discussing use only and for sharing tips and scripts.

Pages: [1]

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